If Only I Could Watch It
Also, Seibertron.com just tweaked the RPG that I've been playing a lot, so here's a new, cooler view of my team, Big Slow & Dumb. For those who care... ;)
"The great thing about America is that everyone has an opinion. The other great thing about America is that you don't have to listen to it." -Denny Green
My attempt at laying the three pictures together, however, is a different story.
It's Halloween, of course. I had a costume planned out, nothing too fantastic, but office peer pressure (aka, I'd be the only one) has made me decide that, meh, I'm alright in my black shirt, thank you very much.
Pretty uneventful weekend, for the most part. Had a very non-date Friday (the girl never wants to get married and never have kids, but otherwise I think I'd have a chance). Bought four Transformers, two of which I can review at any time, a third I'm trying to sell on Ebay, and a fourth that I haven't decided if I want to open or not.
One more Halloween bit before I post. Applegeeks' Halloween piece is so true.

Robot mode, Mudflap is, as I said earlier, a beefy dude. The transformation itself is relatively smooth and easy. Proportions are nearly perfect, except for those water skis he has for feet. Overall, he's probably the toughest-looking figure in my Cybertron collection, barring probably Crumplezone. Great color, durable. Just awesome.
Buzzsaw's alt mode is a helicopter. Colorization is definitely brighter, and not necessarily better, than the original figure. He's also missing Crumplezone, Cyclonus' Minicon that had the extra bonus of giving him a much improved nosecone.
Both, however, share the trigger mechanism on the tail that allows the propeller to spin. And Buzzsaw does have a retool to allow Planet Key functionality, a feature which has been added to all figures previously allowing Minicon Powerlinx. This allows for a much smoother and simpler activation of special features, in this case the launching of projectiles from under either wing. It's also the first Cybertron figure I've purchased that has a "neutral" Planet Key, featuring only the Decepticon logo with no Planet logo. A nice change of pace.
Robot mode is a better-looking Bot than the Armada version. The biggest change is in the head sculpt, which gives him a cooler feel than the first. More like a hotshot pilot than anything.
The main problem I have with this figure arises in the robot form, however. The joints are extremely loose, occasionally to the point that it's difficult to hold its shape. But as long as it's not bumped too hard, it looks pretty good.
And a nice random picture, along with a comic for fans of MMORPGs (and if you don't know what that means, then you're probably not into them):
I haven't made many (any) Transformers Avatars yet, so I decided to do a few, pictures used from Seibertron.com (link on the sidebar). One for my new favorite Cybertron figure, Brakedown:
Another for one of my all-time favorite head sculpts, Alternator Grimlock:
Finally, for a future Seibertron signature will probably use Ransack as the basis for my alter-ego, KanedaX, here's an accompanying icon:
Apparently one of the last original molds to come from the Speed Planet, Brakedown's alt mode is a drag racer. It's an original design, reminiscent of both Crumplezone's alt, yet seems to pull it off better than the clunky Decepticon. Also, the brown, grey, and copper coloring is a breath of fresh air. The Planet Key function doesn't work as smoothly in this form, but can be accomplished with the removal of and replacement of a piece. A minor quibble, though.
Robot mode is equally sweet. Described on the website as one of the original settlers of the Speed Planet, the face has an air of age and maturity, complete with a Lincoln/Ahab style beard. The wheels on the shoulder are the only point of the figure that isn't proportional to the rest of the body, which is well-designed. The only small thing I tend to change with my personal transformation of Brakedown is to push the grey bar on the back down, giving a cape or cloak kind of look to the figure. The Planet Key feature works with the weapon, flipping out a blade that also works with the vehicle mode. This weapon-key correlation is similar to Override & Clocker, but it looks so much better and less clunky on Brakedown.
Leobreaker's new alt-mode is a Liger. For those of you don't know what a Liger is, it's a crossbreed of a lion and a tiger. And, yes, these things do exist, along with their counterparts, the Tigon and the Leopon. As usual, the alt-mode doesn't have much exciting about it. It's an animal, woo. I prefer the original alt-mode of Overhaul's safari vehicle, the only vehicle in an otherwise animal filled Jungle Planet. The Planet Key feature unsheathes some claws.
The robot mode, however, is definitely an improvement over the original. Sure, he's got the Beast Wars basic transformation going, and the chest has a Power Rangers kinda feel to it, and the hands can't hold anything, but... well, okay, so its not the greatest ever, but the head's very cool, and the arms actually bend. Plus the claws in this mode connect the figure to its origins.
The alt mode, that of a velociraptor-style dinosaur. Good coloration, a little bright, but not as bad as the picture I'm attaching (Japanese version, no American pictures posted that I've found yet). But it also shows off the problem with the gimmick-focus of the newest line. A lot of toys are built for Planet Key features. Undermine simply shouldn't have one, or at least this one. The feature, a knife that comes out of the back, is contained within a big ugly fin. Pretty worthless function.
Robot mode... oy. Beyond the fact that they went Beast Wars cheap route with the legs, and made the head split into two arms, both of which can't hold anything and are inside out... Well, what else can be said except THIS ROBOT HAS NO HEAD! Just two little eyeslits sticking out of his neck.